Use: cinematic motions graphics & visual effects
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and staff/faculty via charlotte.onthehub.com
Access: Download
Use: animation
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: Bring stories to life with audio
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: asset management
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: animate 2D characters
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: html websites
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: vector art & illustrations
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: collaborate with copywriters & editors
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: print & digital design
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: photo editing
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: output video files
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: edit & create images, graphics, and art
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Use: video editing
Pricing: Paid, but available for students in the Area 49 Multimedia Lab and for staff/faculty via charlotte.onthehub.com
Access: Download
Antiquity A-la-carte
Use: "A web-based GIS interface and interactive digital atlas of the ancient world, featuring accurate historical, cultural, and geographical data [...] completely searchable with customizable features [...] covering Archaic Greece to Late Antiquity and beyond."
Pricing: Free
Access: Web-based
Use: Create webpages with embedded media, including customized maps.
Pricing: Free for UNC Charlotte
Access: Viewable, but not editable, after leaving institution
Use: Pin places on a map, upload photos, and tell stories. Note: This crowdsourced content. Information you post will be public.
Pricing: Free
Access: Web based
Use: Drag-and-drop music creation including instruments and presets
Pricing: free
Access: Download though Apple Apps Store, Available in Area 49 Multimedia Lab
Use: "Easily create objects in virtual reality, no matter your modeling experience."
Pricing: Free
Access: Use in a VR headset connected to Steam. Results can be exported. Not connected to an institutional account. (Available in VisLab headset)
Use: Pin places on a map, upload photos, and tell stories. Note: This crowdsourced content. Information posted is public.
Pricing: Free
Access: Web based
Use: Pin locations on the map. Embed media and text into the side panels to tell a story.
Pricing: Free
Access: No restrictions after leaving institution
Use: "Paint in 3D space with virtual reality."
Pricing: Free in Area 49 headsets or $19.99 for personal equipment
Access: For use in a VR headset, but results can be seen in a web browser. Not connected to an institutional account. (Available in all Area 49 headsets)
Info from Area 49: https://guides.library.uncc.edu/area49/GoogleTiltBrush
Use: Create interactive timelines
Pricing: Free
Access: Web-based, uses Google Sheets as the back end
See more use information from Area 49 at https://guides.library.charlotte.edu/area49/TimelineJS
Use: "Create story prototypes, [...] prototype XR apps, and make complete animated films."
Pricing: Free
Access: Use in a VR headset connected to Steam. Results can be exported. Not connected to an institutional account. (Available in VisLab headset)
Use: A cross-platform game engine for 2D, 3D, VR, and AR games and environments (Creation not available in a VR headset)
Pricing: Free in the Multimedia Lab and both VisLab computers. Private pricing varies
Access: Not connected to an institutional account